De momento lo único que he logrado hacer es cargar los .wav así:
Código:
Por favor, si alguien me puede ayudar lo que necesito es un botón para guardar, esto lo guarda con el nombre y la extensión que se ponga y luego otro para cargar y disponer de los archivos comprimidos en ese archivo.public void pictureBox23_Click(object sender, EventArgs e) { ofd.Filter = "WAV|*.wav"; this.ofd.Multiselect = true; if (ofd.ShowDialog() == DialogResult.OK) { foreach (string fileName in ofd.FileNames) { if (System.IO.Path.GetFileName(fileName) == "01.wav") { label5.Text = System.IO.Path.GetFileName(fileName) + " Listo!"; label37.Text = System.IO.Path.GetDirectoryName(fileName) + @"\" + System.IO.Path.GetFileName(fileName); } if (System.IO.Path.GetFileName(fileName) == "02.wav") { label23.Text = "Beats Loaded"; label19.Text = System.IO.Path.GetFileName(fileName) + " Listo!"; label38.Text = System.IO.Path.GetDirectoryName(fileName) + @"\" + System.IO.Path.GetFileName(fileName); } if (System.IO.Path.GetFileName(fileName) == "03.wav") { label23.Text = "Beats Loaded"; label21.Text = System.IO.Path.GetFileName(fileName) + " Listo!"; label39.Text = System.IO.Path.GetDirectoryName(fileName) + @"\" + System.IO.Path.GetFileName(fileName); } if (System.IO.Path.GetFileName(fileName) == "04.wav") { label23.Text = "Beats Loaded"; label24.Text = System.IO.Path.GetFileName(fileName) + " Listo!"; label40.Text = System.IO.Path.GetDirectoryName(fileName) + @"\" + System.IO.Path.GetFileName(fileName); } if (System.IO.Path.GetFileName(fileName) == "05.wav") { label23.Text = "Beats Loaded"; label25.Text = System.IO.Path.GetFileName(fileName) + " Listo!"; label41.Text = System.IO.Path.GetDirectoryName(fileName) + @"\" + System.IO.Path.GetFileName(fileName); } if (System.IO.Path.GetFileName(fileName) == "06.wav") { label23.Text = "Beats Loaded"; label26.Text = System.IO.Path.GetFileName(fileName) + " Listo!"; label42.Text = System.IO.Path.GetDirectoryName(fileName) + @"\" + System.IO.Path.GetFileName(fileName); } if (System.IO.Path.GetFileName(fileName) == "07.wav") { label23.Text = "Beats Loaded"; label27.Text = System.IO.Path.GetFileName(fileName) + " Listo!"; label43.Text = System.IO.Path.GetDirectoryName(fileName) + @"\" + System.IO.Path.GetFileName(fileName); } if (System.IO.Path.GetFileName(fileName) == "08.wav") { label23.Text = "Beats Loaded"; label28.Text = System.IO.Path.GetFileName(fileName) + " Listo!"; label44.Text = System.IO.Path.GetDirectoryName(fileName) + @"\" + System.IO.Path.GetFileName(fileName); } if (System.IO.Path.GetFileName(fileName) == "09.wav") { label23.Text = "Beats Loaded"; label36.Text = System.IO.Path.GetFileName(fileName) + " Listo!"; label45.Text = System.IO.Path.GetDirectoryName(fileName) + @"\" + System.IO.Path.GetFileName(fileName); } if (System.IO.Path.GetFileName(fileName) == "10.wav") { label23.Text = "Beats Loaded"; label35.Text = System.IO.Path.GetFileName(fileName) + " Listo!"; label46.Text = System.IO.Path.GetDirectoryName(fileName) + @"\" + System.IO.Path.GetFileName(fileName); } if (System.IO.Path.GetFileName(fileName) == "11.wav") { label23.Text = "Beats Loaded"; label34.Text = System.IO.Path.GetFileName(fileName) + " Listo!"; label47.Text = System.IO.Path.GetDirectoryName(fileName) + @"\" + System.IO.Path.GetFileName(fileName); } if (System.IO.Path.GetFileName(fileName) == "12.wav") { label23.Text = "Beats Loaded"; label33.Text = System.IO.Path.GetFileName(fileName) + " Listo!"; label48.Text = System.IO.Path.GetDirectoryName(fileName) + @"\" + System.IO.Path.GetFileName(fileName); } if (System.IO.Path.GetFileName(fileName) == "13.wav") { label23.Text = "Beats Loaded"; label32.Text = System.IO.Path.GetFileName(fileName) + " Listo!"; label49.Text = System.IO.Path.GetDirectoryName(fileName) + @"\" + System.IO.Path.GetFileName(fileName); } if (System.IO.Path.GetFileName(fileName) == "14.wav") { label23.Text = "Beats Loaded"; label31.Text = System.IO.Path.GetFileName(fileName) + " Listo!"; label50.Text = System.IO.Path.GetDirectoryName(fileName) + @"\" + System.IO.Path.GetFileName(fileName); } if (System.IO.Path.GetFileName(fileName) == "15.wav") { label23.Text = "Beats Loaded"; label30.Text = System.IO.Path.GetFileName(fileName) + " Listo!"; label51.Text = System.IO.Path.GetDirectoryName(fileName) + @"\" + System.IO.Path.GetFileName(fileName); } if (System.IO.Path.GetFileName(fileName) == "16.wav") { label23.Text = "Beats Loaded"; label29.Text = System.IO.Path.GetFileName(fileName) + " Listo!"; label52.Text = System.IO.Path.GetDirectoryName(fileName) + @"\" + System.IO.Path.GetFileName(fileName); } } } else { label23.Text = "Seleccionar pistas..."; } }
Gracias de antemano.