con este código se reproduce un vídeo y puede modificar el volumen y otros parámetros haciendo clic desde fuera del reproductor, pero querría poner un volumen por defecto cuando se carga el vídeo. Normalmente al inicio el valor del volumen es 60, 100 o el último que haya utilizado el usuario.
Se puede forzar para establecer un volumen predeterminado?
Por lo que he estado viendo la única forma es a través de la función setVideoVolume() y se me ocurre que la hagamos ejecutarse al cargar la página pero soy limitado en javascript y ajax. Agradecería ayuda.
Gracias de antemano.
Fuente de este código: http://code.google.com/apis/ajax/pla...omeless_player
Código:
Código:
<script src="http://www.google.com/jsapi" type="text/javascript"></script> <script type="text/javascript"> google.load("swfobject", "2.1"); </script> <script type="text/javascript"> /* * Chromeless player has no controls. */ // Update a particular HTML element with a new value function updateHTML(elmId, value) { document.getElementById(elmId).innerHTML = value; } // This function is called when an error is thrown by the player function onPlayerError(errorCode) { alert("An error occured of type:" + errorCode); } // This function is called when the player changes state function onPlayerStateChange(newState) { updateHTML("playerState", newState); } // Display information about the current state of the player function updatePlayerInfo() { // Also check that at least one function exists since when IE unloads the // page, it will destroy the SWF before clearing the interval. if(ytplayer && ytplayer.getDuration) { updateHTML("videoDuration", ytplayer.getDuration()); updateHTML("videoCurrentTime", ytplayer.getCurrentTime()); updateHTML("bytesTotal", ytplayer.getVideoBytesTotal()); updateHTML("startBytes", ytplayer.getVideoStartBytes()); updateHTML("bytesLoaded", ytplayer.getVideoBytesLoaded()); updateHTML("volume", ytplayer.getVolume()); } } // Allow the user to set the volume from 0-100 function setVideoVolume() { var volume = parseInt(document.getElementById("volumeSetting").value); if(isNaN(volume) || volume < 0 || volume > 100) { alert("Please enter a valid volume between 0 and 100."); } else if(ytplayer){ ytplayer.setVolume(volume); } } function playVideo() { if (ytplayer) { ytplayer.playVideo(); } } function pauseVideo() { if (ytplayer) { ytplayer.pauseVideo(); } } function muteVideo() { if(ytplayer) { ytplayer.mute(); } } function unMuteVideo() { if(ytplayer) { ytplayer.unMute(); } } // This function is automatically called by the player once it loads function onYouTubePlayerReady(playerId) { ytplayer = document.getElementById("ytPlayer"); // This causes the updatePlayerInfo function to be called every 250ms to // get fresh data from the player setInterval(updatePlayerInfo, 250); updatePlayerInfo(); ytplayer.addEventListener("onStateChange", "onPlayerStateChange"); ytplayer.addEventListener("onError", "onPlayerError"); //Load an initial video into the player ytplayer.cueVideoById("ylLzyHk54Z0"); } // Make the player small. function smallPlayer() { resizePlayer(480, 295); } // Set the player back to normal. function normalPlayer() { resizePlayer(560, 340); } // Make the player big. function largePlayer() { resizePlayer(640, 385); } // Set the loaded player to a specific height and width. function resizePlayer(width, height) { var playerObj = document.getElementById("ytPlayer"); playerObj.height = height; playerObj.width = width; } // The "main method" of this sample. Called when someone clicks "Run". function loadPlayer() { var vol = "0"; //Otherwise vol+.001 below makes vol>1 error // The video to load var videoID = "ylLzyHk54Z0" // Lets Flash from another domain call JavaScript var params = { allowScriptAccess: "always", }; // The element id of the Flash embed var atts = { id: "ytPlayer"}; // All of the magic handled by SWFObject (http://code.google.com/p/swfobject/) swfobject.embedSWF("http://www.youtube.com/v/" + videoID + "&enablejsapi=1&playerapiid=player1", "videoDiv", "560", "340", "8", null, null, params, atts); } function _run() { loadPlayer(); } google.setOnLoadCallback(_run); </script> </head> <body style="font-family: Arial;border: 0 none;"> <table> <tr> <td><div id="videoDiv">Loading...</div></td> <td valign="top"> <div id="videoInfo"> <p>Player state: <span id="playerState">--</span></p> <p>Current Time: <span id="videoCurrentTime">--:--</span> | Duration: <span id="videoDuration">--:--</span></p> <p>Bytes Total: <span id="bytesTotal">--</span> | Start Bytes: <span id="startBytes">--</span> | Bytes Loaded: <span id="bytesLoaded">--</span></p> <p>Controls: <a href="javascript:void(0);" onclick="playVideo();">Play</a> | <a href="javascript:void(0);" onclick="pauseVideo();">Pause</a> | <a href="javascript:void(0);" onclick="muteVideo();">Mute</a> | <a href="javascript:void(0);" onclick="unMuteVideo();">Unmute</a></p> <p><input id="volumeSetting" type="text" size="3" /> <a href="javascript:void(0)" onclick="setVideoVolume();"><- Set Volume</a> | Volume: <span id="volume">--</span></p> </div> <div id="videoInfo"> <a href="javascript:smallPlayer()">Small Player</a> <a href="javascript:normalPlayer()">Normal Player</a> <a href="javascript:largePlayer()">Large Player</a> </div> </td></tr> </table>