Quita esto:
Código action script:
Ver originalstage.addEventListener(Event.ENTER_FRAME, mover)
function mover(e:Event):void
{
k_01.x += k_01.velx * k_01.dirx;
k_01.y += k_01.vely * k_01.diry;
k_02.x += k_02.velx * k_02.dirx;
k_02.y += k_02.vely * k_02.diry;
k_03.x += k_03.velx * k_03.dirx;
k_03.y += k_03.vely * k_03.diry;
}
y pon esto:
Código action script:
Ver originalk_01.addEventListener(Event.ENTER_FRAME, mover)
k_02.addEventListener(Event.ENTER_FRAME, mover)
k_03.addEventListener(Event.ENTER_FRAME, mover)
function mover(e:Event):void
{
e.target.x+= e.target.velx * e.target.dirx;
e.target.y+= e.target.vely * e.target.diry;
if(e.target.dirx<0){
e.target.scaleX=-1;
}else{
e.target.scaleX=1;
}
}