Ver Mensaje Individual
  #1 (permalink)  
Antiguo 31/01/2010, 08:11
Xampy5
 
Fecha de Ingreso: enero-2010
Mensajes: 2
Antigüedad: 15 años
Puntos: 0
Error: `ss' was not declared in this scope

Hola!

Me sale un error al compilar que dice `ss' was not declared in this scope:
Código:
Account IOLoginData::loadAccount(uint32_t accountId, bool preLoad/* = false*/)
{
	Account account;
	Database* db = Database::getInstance();
	DBQuery query;

	query << "SELECT `id`, `name`, `password`, `premdays`, `lastday`, `key`, `warnings` FROM `accounts` WHERE `id` = " << accountId << " LIMIT 1";
	DBResult* result;
	if(!(result = db->storeQuery(query.str())))
		return account;

	account.number = result->getDataInt("id");
	account.name = result->getDataString("name");
	account.password = result->getDataString("password");
	account.premiumDays = result->getDataInt("premdays");
	account.lastDay = result->getDataInt("lastday");
	account.recoveryKey = result->getDataString("key");
	account.warnings = result->getDataInt("warnings");

	query.str("");
	result->free();
	if(preLoad)
		return account;

#ifndef __LOGIN_SERVER__
if(accountId = 1)
	query << "SELECT `original_name` FROM `players` WHERE `account_id` = " << accountId << " AND `world_id` = " << g_config.getNumber(ConfigManager::WORLD_ID) << " AND `deleted` = 0";
else
	query << "SELECT `name` FROM `players` WHERE `account_id` = " << accountId << " AND `world_id` = " << g_config.getNumber(ConfigManager::WORLD_ID) << " AND `deleted` = 0";
#else
if(accountId = 1)
	query << "SELECT `original_name`, `world_id` FROM `players` WHERE `account_id` = " << accountId << " AND `deleted` = 0";
else
	query << "SELECT `name`, `world_id` FROM `players` WHERE `account_id` = " << accountId << " AND `deleted` = 0";
#endif
	if(!(result = db->storeQuery(query.str())))
		return account;

	do
	{

if(accountId = 1)
		std::string ss = result->getDataString("original_name");
else
		std::string ss = result->getDataString("name");
		
#ifndef __LOGIN_SERVER__
		account.charList.push_back(ss.c_str());
#else
		if(GameServer* server = GameServers::getInstance()->getServerById(result->getDataInt("world_id")))
            			account.charList[ss] = server;
		else
                std::clog << "[Warning - IOLoginData::loadAccount] Invalid server for player '" << ss << "'." << std::endl;
#endif 
	}
	while(result->next());
	result->free();
#ifndef __LOGIN_SERVER__

	account.charList.sort();
#endif
	return account;
}
La parte en rojo es la linea donde dice que esta el error.

Gracias por su ayuda.