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Antiguo 08/03/2009, 15:43
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Sesshaku
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Fecha de Ingreso: diciembre-2005
Ubicación: En el fin del mundo...
Mensajes: 4.236
Antigüedad: 18 años, 10 meses
Puntos: 349
Respuesta: Empire: Total War (2º parte)

Para los que les molesta la estela que dejan los proyectiles.

http://www.twcenter.net/forums/showthread.php?t=233946


Recuerden siempre tener un backup de seguridad.

Para Sancho Davila:

http://www.bit-tech.net/gaming/2009/...-games-works/1

Cita:
"We have this system of replays, and we have the ability to push these replays back through our AI debugging system, and we can get information from that," says Bull. "A lot of the advances in our planning system were trained by just running replays through this thing. It’s completely offline, but it would be interesting to have some kind of system where we could just get gamers to send their replays in."

With a constant online feed of battle results coming in from players using different strategies, the AI could then balance the stats and learn other strategies from human players. Creative Assembly’s Kieran Brigden enthusiastically notes that "it’s impressive watching the AI go through the debugger – you’re basically almost talking about a contained feedback neural network". Bull describes the potential as a "kind of 17th century Skynet", which could feed off loads of online data and improve considerably.
Muy buena entrevista.

Saludos
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Última edición por Sesshaku; 08/03/2009 a las 15:51