Bueno, yo no apuntaba tan alto, pero lo cierto es que... sería más que perfecto.
Otra cosilla más. Esto es un mensaje de Thamis, parte del equipo de CA, ante la queja de un tío que dice que si hay muy pocas provincias por facción, la conquista será muy fácil:
Have you considered that maybe conquest might work differently from previous TW games?
Y el mismo (Thamis) contestando a la pregunta de qué entiende él por que el Empire sea un juego más "jugable":
The most common concern for previous games was that the player had to go through every single province every turn, and manage all recruitment and construction and taxes there. This was very frustrating for most, as it took away time from the truly fun part, which is interacting with other factions.
We've tried to reduce tedious things and focus on the fun parts of the game, so that the game is more enjoyable. By keeping the region count reasonable, we're ensuring that there isn't too much to deal with all the time. Of course, this is only one of the many ways in which we have reduced the tedious bits.
Mmmmm, qué bien suena esto... ya veremos si la realidad es otra cosa, pero por ahora parece que se lo están tomando en serio.