12/02/2007, 14:53
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| | | Fecha de Ingreso: abril-2006 Ubicación: somnium
Mensajes: 1.647
Antigüedad: 18 años, 8 meses Puntos: 19 | |
Re: Mods para Medieval II TW Cita:
Iniciado por Rey_Escorpion Bueno, eso es bueno saberlo pero loq pasa es q yo tengo la version ingles y aunq lo machuco algo lei el manuel pero no decia nada de borrar archivos, solo me decia cual era el q tenia q ejecutar y algo de 7 gigas mas
osea 14 gigas todo orale,... Pues si no tienes el manual, te lo pongo aqui, por si lo necesitas
Código:
Medieval II: Total War Unpacker README
Last Updated: 2006-11-14
______________________________________________________________________
TABLE OF CONTENTS
______________________________________________________________________
I. INTRODUCTION
II. SYSTEM REQUIREMENTS
III. BASICS OF USING THE UNPACKER
IV. ADVANCED UNPACKING
V. USING MODIFIED FILES
VI. LEGAL INFORMATION
______________________________________________________________________
I. INTRODUCTION
______________________________________________________________________
WARNING: Usage of this program may damage your installation. SEGA accepts
no liability for any data or financial loss which may result from using this program.
Refer to this document before using the Unpacker or if you need help
with using the Unpacker.
______________________________________________________________________
II. SYSTEM REQUIREMENTS
______________________________________________________________________
The MINIMUM SYSTEM REQUIREMENTS are as follows:
- Licensed copy of Medieval II: Total War version 1.1
- The system must meet the same system requirements as
Medieval II: Total War
- A minimum of 7 gigabytes of additional free hard drive space is
required
______________________________________________________________________
III. BASICS OF USING THE UNPACKER
______________________________________________________________________
- The Unpacker should be placed in the 'tools\unpacker' folder of your
Medieval II: Total War installation folder
- To unpack all files and place them in your 'data' directory run
the batch file 'unpack_all.bat'
NOTE: To use this batch file the Unpacker and the batch file must
be in the 'tools\unpacker' folder for Medieval II: Total War
- To create a text file with a list of all files within the packs
run the batch file 'list_contents.bat'. This will create a file
'pack_contents.txt' in the 'tools\unpacker' folder;
NOTE: To use this batch file the Unpacker and the batch file must
be in the 'tools\unpacker' folder for Medieval II: Total War
______________________________________________________________________
IV. ADVANCED UNPACKING
______________________________________________________________________
- The Unpacker can be used manually from a commmand prompt. The
Unpacker is called by typing:
unpacker [options]
Where [options] is one or more of the command line options
described in the next section.
- The following command line options are required:
--source=[pack file(s)]
Where [pack file(s)] is the path to one or more pack files.
--destination=[file/folder]
Where [file/folder] is the path to the folder to extract the pack
contents or the file to write the list of pack file contents to.
- The following command line options are optional:
--filter=[filter]
Where [filter] describes which files to extract from the packs.
The default is *.* which will extract all files;
NOTE: The & character cannot be used in the filter. If you use
a ? instead it will extract the file. Alternatively wrap the
filename in quotation marks.
--verbosity=[verbosity]
Where [verbosity] is either 0 (low) or 1 (high) for the amount
of information that will be displayed on screen during unpacking.
--mode=[mode]
Where [mode] configures the Unpacker to either extract files. Set
this to 0 to extract files from the packs, or set to 1 to list the
contents of the packs.
- Example command lines:
This will extract all .txt files from the packs to the c:\packs folder
unpacker --source=..\packs\*.pack --destination=c:\packs\ --filter=*.txt
This will extract a list of all files in the packs to list.txt
unpacker --source=..\packs\*.pack --destination=list.txt --mode=1
______________________________________________________________________
V. USING MODIFIED FILES
______________________________________________________________________
- To use the modified files create a batch file in your
Medieval II: Total War folder
- In the batch file add the following line
medieval2.exe --io.file_first
- NOTE: Due to a timestamp check, the following unpacked files will
cause the game to crash and must be deleted before the game is
launched:
data\descr_geography_new.txt
data\descr_geography_new.db
- Save the batch file and then launch Medieval II: Total War using the
newly created batch file.
VI. LEGAL INFORMATION
______________________________________________________________________
© 2006 The Creative Assembly Limited. Total War, Medieval II: Total
War and the Total War logo are trade marks or registered trade marks
of The Creative Assembly Limited in the United Kingdom and/or other
countries. SEGA is registered in the U.S. Patent and Trademark Office.
SEGA and the SEGA logo are either trade marks or registered trade marks
of SEGA Corporation. All rights reserved.
All other trademarks and trade names are the
properties of their respective owners. All rights reserved.
SEGA and The Creative Assembly do not support this product. Please do not
contact SEGA or CA support to resolve issues which may arise from the
use of this utility.
Última edición por minde_cz; 12/02/2007 a las 14:58 |