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Antiguo 09/01/2007, 08:29
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Ubeda
 
Fecha de Ingreso: noviembre-2006
Ubicación: Madrid
Mensajes: 65
Antigüedad: 18 años
Puntos: 0
Re: Medieval II Total War

Ola! Yo no piloto absolutamente nada de esas cosas pero en http://www.totalwar.org/ a salido un texture converter que te permite cambiar las texturas del juego...que para los que sabéis de hacer mods para mejorar el juego y que juguemos todos incluidos los cazurretes os podrá venir bien, espero...

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esto es lo que he encontrao


Playing around with the files that came with mt_unit_xmls.rar (sorry can't find the download link again), converting the uncompressed .TEXTURE files to .DDS files is fairly simple. You just strip the first 48 bytes from the .TEXTURE file and save the result as .DDS file. So extracting the .TEXTURE information to a DDS is fairly simple. However finding out the information to put back into a TEXTURE file may be more difficult, but probably do-able.

For anybody else that wants to have a guess at the .TEXTURE header information, the values for the EN_Peasant_Padded_england.TEXTURE are :-

(by 32 words)
1
48
0
7562340
1237572
51208848
1235648
576
0
2084197989
3
1024(depth/width of texture)

My guess (and it's just that) would be that it would be pretty safe to use a silmilar header for a similar texture -ie cloth for cloth, mail for mail, etc. But when the unpacker comes out we'll know more

A mi me suena a chino por más que entienda el inglés :S